Sunday, September 6, 2009

WADder 3.1 beta released


Good news to Wii skinning enthusiasts, Xuzz released an update of WADder.

Features:
  • 100% icefire/Xuzz and HACKERCHANNEL code — no claiming I’m ripping things off any more.
  • SOUND IS CONVERTED TO BNS FORMAT — SMALLER, SOUNDS BETTER, WADDER EXCLUSIVE (except HBC and Nintendo).
  • No external programs used to do any part of the WAD creation — all internal.
  • Included WAD packer more accurate than any other.
  • Included U8 packer the best in existence. Even better than marcan’s. And crediar’s. Especially HowardC’s and Gally’s. And all the others.
  • Built in WAD browser for finding a base WAD!
  • Smaller resulting WAD files than any other program/method (even manually).
  • Files created are more accurate (as it is based on Wii.py)
  • Progress bars for most operations.
  • TPLs can be in over 5 different formats, with automatic detection (though can be manually overridden)
  • WAD Editor, not Creator. This means you can load different parts from different WADs.
  • Cross platform, works on Mac, Windows, and Linux!
  • Can install to anywhere, on any platform.
  • Better UI than ever before.
  • Stablest WADder yet!
  • Completely legal. No doubts about it.
  • Under the HACKERCHANNEL license.

Features from previous versions:
  • Title ID changing.
  • Two selectable NAND Loaders with permission from the authors (comex and Waninkoko)
  • Selectable DOL to make a channel for your favourite app.
  • Change the channel title for all languages — or any specific one.
  • Completely edit static and animated channels!
  • Everything else I forgot.
Known issues:
  • TPL preview is often screwed up.

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