Monday, November 30, 2009

Tantric Releases our Favorite Emulators for Wii; Visual Boy Advance GX v2.1.1 (UPDATED), FCE Ultra GX v3.1.1 and Snes9x GX v4.1.3

It's been a while since we've seen an update from tantric and Carl Kenner...

Visual Boy Advance GX is a Game Boy Advance / Game Boy emulator for the Wii based on VBA-M. The GUI is powered by libwiigui.

FCE Ultra GX is a port of FCE Ultra. With it you can play NES games on your Wii/GameCube. The GUI is powered by libwiigui.

SNES9x GX is a Super Nintendo emulator for the Wii based on the PC emulator SNES9x 1.51. The GUI is powered by libwiigui.

  • If you are using the Homebrew Channel just copy the apps directory from the archive to the root of your SD card.
  • ROMs & saves files should be stored in fceugx/roms and fceugx/saves on the root of your SD card, USB flash drive, or SMB share. You can copy the fceugx directory from the archive to your support drive.
  • Launch the emulator using your Loader.

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Dop-IOS MOD v9


Dop-IOS MOD is a modification of the application Dop-IOS that allows you to choose which IOS you would like to use to install other IOSs (with the trucha bug if you like), channels, and system menus. It also allows you to install a patched IOS 36 to use to install fakesigned content if you don't have any other usable IOSs like Trucha Bug Restorer does.


  • Fixed a small bug causing the improper version of an IOS to be displayed after it was updated
  • Added automatic region detection
  • Added code from Trucha Bug Restorer so you can go through a short process to install an IOS (IOS 36) that accepts fakesigning if you need one

Download: Dop-IOS MOD v9
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Is your PSP Hackable?

While waiting for MaGiXieN and the rest of fine people from pspgen, wololo and his company delighted us with some information regarding on our beloved PSPs...

If you own a PSP that you bought recently and haven’t been following the news lately yet are interested in unlocking your PSP, the whole PSP scene certainly looks like a huge mess to you, and you probably have no clue if your PSP’s hackable or not. Things have been moving quite fast recently, so expect things to change soon, but here is the current state of PSP’s “hackingability” :
The following are the details for each model.

PSP Phat and PSP2000 (except ta88v3)

If you own a PSP Phat (PSP-1000), or a PSP Slim (PSP 2000) that is NOT a Ta88v3, then your PSP, independently of its firmware, is 100% hackable with a pandora battery. It’s been the case for many months now, and it will not change as the exploit used for the pandora batteries is a hardware exploit and cannot be fixed with a new firmware.

PSP-3000 and TA88v3, Firmware 5.03 and below

If you are the unlucky owner of a “doomed” motherboard, but happen to have a firmware 5.03 or below, your PSP is “half-hackable” through the laughing man tiff exploit and the associated Homebrew Enabler, better known as “ChickHEN”. “half-hackable” means that your PSP can have all the features of fully hackable PSPs (homebrew, plugins, customizable themes, ISOs,…), but unlike fully hacked PSPs, if your hard-reboot your PSP, you’ll have to run the hack again. (For those who still don’t know, putting your PSP in sleep mode works fine and is the best thing to do to keep the HEN in Ram)

PSP-3000 and TA88v3, Firmware 5.50 and above

There is no “public” way to hack these PSPs currently. However lots of exploits have been made public in the past weeks, giving developers enough material to actually work on solutions for these models. A user exploit in the Game Archer Maclean’s Mercury exists up to firmware 6.10. A user exploit in the Game Medal of Honor Heroes (including Medal Of honor heroes 2) exists up to firmware 5.55. The Kernel exploit used in ChickHEN exists up to firmware 5.50, but (is not usable from a user exploit in a game). A Kernel exploit revealed by MathieuLH exists up to firmware 5.55. Team Typhoon revealed the existence of a kernel exploit up to at least firmware 6.10, but didn’t make it public. Technically, with the current public available info, these PSPs could be hacked up to firmware 6.10 for Homebrew through the Mercury Game, and up to firmware 5.55 for HEN (isos, plugins,…) through the kernel exploit revealed by MathieuLH


There is no “public” way to hack these PSPs currently. The PSPGo cannot technically use exploits in games. Well…it can, but as soon as a game is hacked, it gets patched. So either you own a hackable version of the game and can use it, either you’re screwed. The general idea is that we cannot use games as a “good” user exploit source for the PSPGo. Exploits still exist though, and most of the time kernel exploits valid for a given firmware will work on the PSPGo, so it’s only a matter of finding a user exploit in the XMB rather than in a game.

Homebrew: User made (non official) applications. These include games such as Wagic, utilities, emulators…

ISO: In the PSP world, digital copy of a game, most of the time unencrypted, preventing it from running on an Official firmware. ISOs are often associated to game piracy.

plugin: Homebrews that are loaded in the Ram of the PSP to extend its functionalities. For example, the music plugin allows to play MP3s while playing a game or a homebrew on the PSP.

HEN: Homebrew ENabler. A program that patches the PSP Ram to allow running unsigned code (Homebrews). unlike eLoader, a HEN is in the Ram and therefore doesn’t require to be launched everytime you want to run unsigned code. To do this a HEN usually requires a Kernel exploit.

TA88v3 :A Model of Motherboard that was introduced on the PSP2000 in summer 2008. It fixes the vulnerability used by the pandora batteries. Several techniques exist to identify your PSP Motherboard. If you have a PSP 2000, the easiest way to identify if it has a “doomed” motherboard is to try a pandora kit (battery + memory stick) on it.

Note: Firmware 5.05 has been intentionally not mentioned as it was released to a very limited number of people.

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Wagic Theme “Final Saga”

"Sometimes, the result is not only brilliant, it is awesome"! Great explanation there...

This is the case of the Theme “Final Saga” posted by Ilya B yesterday. I was amazed to see such a gorgeous and coherent theme. Pretty much all graphics have been redone, and the theme includes some really cool avatars. It’s not difficult to do better than the current default avatars in Wagic, but these ones are truly excellent. This is now the Theme I use on my PSP 

How to install:
  1. Download the theme here and put it in your “WTH/Res/themes” folder
  2. Launch the game, and in the options > user, select the “Final Saga” Theme
  3. There is a bug currently with fonts in Wagic 0.9.1, so if you want the theme fonts (I highly recommend them), download this additional file and extract it into your Res/graphics folder
Don’t hesitate to say thanks to Iliya B for this awesome work. And use the opportunity to browse the forums for extra contents

Wagic "Final Saga" Theme
additional file


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Solitaire v0.1.2 for PSP

Here's madman 666 with an update on Solitaire for PSP v0.1.2. It's only in beta but check out the game and you'll be spendin' time there...

This will have 3 solitaire games Klondike(classic Solitaire),Golf, and Pyramid. I might add more like FreeCell and others.

Up,Down,Left,Right - for moving the selector around
X - to pick and move cards
O - to start a new game
Start - Option Menu

The Selector is shown as a red square (I might change this later). Hi-light the card you want to move and click X. This will select the card to be moved, once you select a card to be moved the selector changes to blue and stays over the card that is being moved and a new red selector shows up. You then move the red selector to the spot you want to move to and hit X. This will move the card. (if the rules allow)

Planned Klondike Options:
  • Easy Mode - The Default - You can deal through the deck unlimited times
  • Hard Mode - The original Klondike way - You can only deal through the deck one time
  • 1 card dealt - Only one card is dealt to the waste pile at a time
  • 3 cards dealt - Only 3 cards are dealt to the waste pile at a time
  • Timer - Keeps track of how long it takes you to win.
0.1.2 - Beta Release
  • Files - The image files have been updated and paths have changed so if you upgrade from a older version please delete and replace the IMG folder
  • Graphic - Added a main menu where you can select from which game you want to play.
  • Graphic - Added a Option Menu (options coming soon)
  • Graphic - Added a Title Bar that has the Name of the game,Battery level, system time(once if find the code).
  • Code - recoded the Klondike game to be compatible with the main menu and the up and coming options.
  • Bug Fix - Removed the bug that caused cards to disappear when double clicking a card to be sent to a foundation stack.
Download: Solitaire v0.1.2

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PCE for PSP v0.83a6

Turbo Grafx 16 Emulators
Almost a month since the last release, the Japanese coder 汁ダークreleases an update of PCE for PSP, the emulator for PSP  that emnulates the PC Engine/TurboGrafx-16, 8bit console produced by NEC in the late '80s. This update brings the homebrew version 0.83a6.

Download: PCE for PSP v0.83a6

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FATMS HAX MOD for 5.50 GEN-D2 R2: Memory Stick Speed Up Hack

FATMS HAX MOD by nOspoonX is fully compatible with PSP-1000 models. I don't own a PHAT / Fat / PSP-1000 model anymore so here's a comment from greg...

Dashhacks Seal of Approval
It is what it is… I dug up my PSP-1000, loaded 5.50 GEN-D2, ran the installer for this fatmsmod hack job, and yeah — memory stick access is faster. I’m slapping the Dashhacks Seal of Approval on this one. Try it.

And you gotta love that seal there... nice one!

FATMS HAX MOD for 5.50 GEN-D2 (compatible w/ PSP-1000 only)
3.71 fatmsmod for 5.00 M33  (compatible w/ PSP-2000 5.50 GEN-D2)

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s9xTYLmecm 091127

s9xTYL - Image 1

New update for the Super Nintendo emulator s9xTYLmecm, that a few days since the last release comes in addition to the excellent work of optimization is another important improvement in the graphic industry. Starting from this new version using the video memory was further reduced from the previous ones, enabling better execution of all available titles.

Download: s9xTYLmecm 091127

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TimeBatteryPercent v2.0

TimeBatteryPercent Screenshot #1 TimeBatteryPercent Screenshot #2
TimeBatteryPercent allows full control over the date and time and also adds the ability to display the battery percentage. And as of version 2.0 you can display whatever other text you want; it’s highly configurable.


  • Added compatibility for custom firmware 5.00, 5.02, 5.03, and 5.50.
  • Added configuration file (TimeBatteryPercent_config.ini). You can now configure TimeBatteryPercent in a number of ways. See included configuration for an example

Download: TimeBatteryPercent v2.0

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Game Categories Revised v 12

Here's Bubbletune again with another update of its Game Categories bringin' it up to version 12.


  • Fixed incompatibility with Lockdown XMB.
  • Fixed problems with KXploited homebrew in Content Browser Mode.
  • Fixed bug of colour previews not showing up in Theme Settings.
  • Made an internal change to avoid a number of crashes, exact effects are unknown.

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Sunday, November 29, 2009

uLoader v3.2

Hermes has released a update to uLoader, a usb loader for the Nintendo Wii that is based on Kwiirk's YAL and Waninkoko's Wii usbloader that tries to give support to both custom IOS (cIOS222 and cIOS249) to launch backups from USB mass storage devices with a graphical user interface similar to Wii channel interface.

  • Added support for cover from He has been a slight problem Josete said just above, that apparently does not return error if you do not find the cover art, but nothing that can not be solved with a small check (now have 3 pages from which to download album art) 
  • Fixed some minor reported bugs and changed the selection pointer (he ran the scroll to the skull [+ laughter]) 
  • Added support for BCA data, which as you know is the new protection system included in the NSMB (New Super Mario Bros for those who do not like abbreviations) and surely we will find in the new games from now
1) Added ioctl 0xda in dip_plugin, which is what is responsible for reading the data. BCA data are 64 bytes that can be read with this function in the original DVD, so since we have the possibility dip_plugin simulate or read data from the original DVD (it depends on an internal table normally contains zeros if a byte is set to a different value, simulated and if not, is read with the original function)

2) The data BCA (64 bytes) can store from the offset 0x100. Iso or from offset 0x8100 into. CISO normally raise it before the hard disk. This position is normally filled with zeros, as it is an unused area at the top of the DVD (I did not supply any useful to add, since I use WinHex and not worth it, but if a developer wants to have fun, there is a task done XD). By default, if this area is zero, uLoader uses a BCA data are compatible with the NSMB, so no need to patch. It adds the ability to add data BCA in the iso so that you can pass the correct data from your original if the security becomes more "demanding".
ATTENTION: The editor of BCA data flatmod added in the last sector. Iso. This method is not supported since uLoader

3) With new iocl not need none of the patches used Josete and can say that the system works well, both HDD and from DVD, with and without chip (so that my 8-legged spider, with disconnect a I can prove this and also have it out XD)

4) The BCA data is recorded in a special way in the original DVD, so that from the DVD mode has added a feature to display the string in hexadecimal format (they are 64 bytes in total). Remember that the copies do not contain such data, so the function may return error (would not be an option to display data) or trash. These data can point to hand and then add them to the. Iso using hex editor

5) Because it is possible to obtain BCA wrong, has not included any option to automate the process of installing games from the Wii itself and for the moment, does not include any option to add them to your hands (for the moment this option is unnecessary)

And that's more or less everything, hermes.

Download: uLoader v3.2

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Saturday, November 28, 2009

Marvel Superhero Squad CSM

Here's the Wii Theme Teams new addition for you all to enjoy. Its based on the cartoon / figures of the Marvel Superhero Squad and is fully loaded with loads of hacks some new ones that we have been working on so get it downloaded and installed and enjoy

4.x Here
3.2 Here
3.2 has not been tested so any problems plz let us know but should be fine


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MPlayer CE version 0.76

Damn, I just miss this one. Scip, Rodries and the rest of their team updated Mplayer CE. It is a fork of the Team Twiizers MPlayer port, combining elements of MPlayerWii and GeeXboX.

  • Fixes for 4.2 update
  • Stability fixes (hopefully freezing is gone forever now)
  • Network (LAN and WAN) speeds increased
  • Added directory play feature
  • YouTube section entirely revamped
  • Added Nintendo Channel content (quality may not yet be optimal) (thanks to yellowstar6 for his work on ninchdl-listext)
  • [ was planned but couldn't make it on time]
  • Many, many more bugs fixed

Download:  MPlayer CE v0.76

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SDL MAME Wii v0.4

SDL MAME Wii is an Arcade Emulator based on SDLMAME. Many games for early arcade boards can be played with varying amounts of success. 

  • Upgraded MAME to 0.135
  • Added WiiMote Sensor support
  • Stereo support fixed
  • Game list now shows up to 150 ROMs instead of just 15
  • Changed USB/SD detection (Tries USB first, then falls back to SD)

Download: SDL MAME Wii v0.4

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CustomizeMii v1.1


CustomizeMii is a 100% legal custom Channel creator for the Wii. It's completely written by Leathl (some parts are based on other 100% legal codes). Use legal Base WADs to create your own legal custom Homebrew Channels. The .NET Framework 2.0 is required to run this application!

  • Note: License upgraded to GNU GPL v3!
  • Sound is working now
  • Added brlan and brlyt tabs (for advanced users)
  • Added displaying of image width and height in preview window
  • Added "Make Transparent" checkbox for TPLs
  • Fixed IA8 previewing / extracting
  • Improved bricksafety (hopefully!)
  • Added Tooltips
  • Added update check at startup
  • Wrote basic instructions (see Instructions.txt or instructions tab)

Download: CustomizeMii v1.1

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Wii Unbricking 101: Unsoldering, Using Betwiin...for advance and serious Wii Unbrickers

Ready to take apart that Bricked Wii? pspmte posted at gbatemp what he have come up to fix 3 Wiis.

Items Required:
  1. An Infectus
  2. A TSOP socket 40A (Farnell part number 109-5884)
  3. A Triwing screwdriver
  4. Solder/Desolder
  5. To know what Broadway chip you have, such as 5070 or 5048.
  6. A Hex Editor
  7. Betwiin
The guide:

First, take the Wii apart, and unsolder the NAND chip from the board and install it to your Infectus with Socket, I had spent forever trying to hardwire the Infectus to the Wii's NAND but had failed.

Now we need to install Bootmii by Team Twiizers to your Wii, I used Soft-Xavbox-Programmer to install a Boot1b Boot2v3 Bootmii (My broadway ID was 5070) and then I proceeded to flash the NAND blocks 0-8.

Now carefully resolder the NAND back on the Wii's board and half build the Wii using the heat sink, Bluetooth and Wifi card and power on the Wii with the appropriate Bootmii files on the SD card, you should be in Bootmii.

Use Bootmii to make a NAND backup, as we need the HMAC and NAND key to fix the Wii. Now take out the SD card and open the NAND.bin with WinHex (I also reccomend making a backup on your PC) and get the keys, and save the last 1024 bytes of the file as you will need this later.

The HMAC-key is 20 bytes on $21000144
The NAND-key is 16 bytes on $21000158

Save the keys to Betwiin's output folder and then when Betwiin is done you should have a flash.bin file.

Open the flash.bin file in WinHex and add the last 1024 bytes from NAND.bin to it.

Open NAND.bin and copy 250 pages starting at $0 and then paste it to flash.bin starting at $0.

Save the file as NAND.bin an copy to your SD card, and restore it with Bootmii.

Your Wii should be fixed!

Source: gbatemp

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s9xTYLmecm 091124

s9xTYL - Image 1

Another update of the Super Nintendo Entertainment System emulator for the PSP based on Snes9xTy is now available for download. The latest version of s9xTYLmecm is another bug fix release.

  • Fixed a bug that caused freeze in the presence of several files
Download: s9xTYLmecm 091124

Source: qj

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FCEU-PSP (FCEUltra Port) v0.3; PSP Nintendo Emulator

Final Fantasy 7 NES Cartridge

boootsector released FCEU-PSP, the FCE Ultra port now on version 0.3. It’s been recompiled against the FCEUltra Mappers Mod, which increases compatibility for those games utilizing NES MMC chips. Say what; NES MMC chips? You know it.

FCEU-PSP v0.3:

  • Changed codebase from FCEUltra 0.98.12 to FCEUltra Mappers Modified (jun16-2006)
  • Mappers compatibility increased (thanks to the fceumm codebase update)
  • Mapper 163/164 bugfixed based on FCEUX sources (FF7 Remake is now playable)
  • Improved the menu rendering a little
Download: FCEU-PSP v0.3

Source: psp-hacks

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pspHBSortTool v1.1.2

pspHBSortTool Screenshot

As fearless1964 puts it, something for your “PSP Stuff” (Windows) folder… If you’re the meticulous type and you’re using Bubbletune’s Game Categories, you may as well take it one step further and sort your ‘brew to your preference. Categorize with Game Categories and sort with PartQual’s pspHBSortTool.
pspHBSortTool v1.1.2
Game Categories v11

Source: psp-hacks

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CTF Tool GUI v3.5

CTF Tool GUI v3.1 Screenshot
New version of patpat’s CTF Tool for all you theme creators out there… I said it before, I’ll say it again — CTF Tool GUI can both break down themes into their respective counterparts and piece all the RCOs back together again for your own distributable theme.


  • Fixed mps turn pmf module bug
  • Fixed bug boot pmf module
  • Fixed bug Compression Module RCO
CTF Tool GUI v3.5
Rcomage v1.0.1
PSP Themes

Source: psp-hacks


Playboy21's application gives you your PSP's information like CPU Speed, Battery Percent just like any other homebrew applications / plugins out there...

Do note: this plugin does not work with CFW 5.03 GEN; it’s compatible with 4.01/5.00 M33 and 5.50 GEN only.

PSPInformation Features:

  • Battery Percentage
  • Battery Voltage
  • Battery Temperature
  • Presence of battery
  • Battery status (Charging or not)
  • CPU Speed
  • Presence of a UMD disc
  • Wlan switch (ON/OFF)
  • Battery Life (In hours and minutes)
  • Battery Low/Critical warning. (Low = 5% – 15%, Critical = 0% – 5%)
Download: PSPInformation

Source: psp-hacks

DayPR Rev. 6 BETA

DayPR Screenshot

Cheat up your way on your PSP with DayPR now rev. 6 BETA. In whatever game double-tap the Home button then press Vol – and + simultaneously to bring up the DayPR cheat menu. Enjoy!


  • Added USB mass storage support allowing more cheats, faster searching through RAM dumps via your computer, and also reloading cheats if you’ve added or updated cheats while in game.
  • Added an easter egg (see the read me).
  • New theme, fixed GUI, etc.
  • Fixed bad DMA code.

Download: DayPR Rev. 6 BETA
Source: psp-hacks

AutoStart v5.4 - Start your Games/Applications from the XMB and Start up

AutoStart PRX Configurator Screenshot
Row your boat to roe-ur-boat's new update of AutoStart v5.4. Now this baby can launch from Cross Menu Bar (XMB).


  • Now you can launch one of the assigned games anywhere in the XMB by holding the R Trigger and the corresponding button.
  • Put some instructions on using the plugin in the readme, sorry about that.

Download: AutoStart v5.4
Source: psp-hacks

Escape from Colditz! v0.9.3 - Reverse Engineered for the PlayStation Portable

Classic!!! try to escape from this old prison on this game re-engineered for PSP.
You may also want to use Music PRX for your own tunes in game; otherwise things can get pretty quiet around ol’ Castle Colditz. - greg

Colditz Escape! 0.9.3

Download: Escape from Colditz! v0.9.3 for PSP
Source: psp-hacks

DaedalusX64 Alpha Revision 444

DaedalusX64  - Image 1
Ok guys, care to perform another round of update for the ever-popular Nintendo 64 emulator for the PSP? Well, here you go. The DaedalusX64 dev team is back to release another version of the emulator. The update comes with the usual code cleanups and performance improvements.

  • [!]Fixed Turok Looping back to the DX64 menu even with Async on
  • [~]Reverted some Register changes
  • [~]Cleaned up code from a prior commit
Download: DaedalusX64 Alpha Revision 444
Source: qj