![[c668b_daedalusx64[1].jpg]](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGIOKMirDYIJkAL-JJaRBIDpOR9lc3m9knkW25MTzf4XGFrHmWIywOQsycjSa3ZK-vGqySLHTl4Z1ICGqJOjoiOxkZFnumlQ4NFpQct6IWW9mi5iy7NYy-OEHFyuEYXrMR4fiIao_YSCtM/s1600/c668b_daedalusx64%5B1%5D.jpg)
DaedalusX64 is a N64 Emulator for the Sony PSP
Changes:
Revision 434:
[!] Clean Scene will be enabled per game basis on roms.ini
[!] Enabled Clean Scene for around 20 games, and enabled Double Display for two more games.
Revision 433:
[+] Implemented Clean Scene (Takes care various rendering glitches)
[+] Added a hack for Tooie to skip fillrect
[!] Removed South Park Rally hack (our mtx logic is wrong anyways, and Clean Scene takes care of the ghosting)
[!] Removed Dynamic Loop Opt from menu (will be enabled per rom basis on roms.ini)
[~] A couple of changes on UpdateFrame function
[!] Clean Scene will be enabled per game basis on roms.ini
[!] Enabled Clean Scene for around 20 games, and enabled Double Display for two more games.
Revision 433:
[+] Implemented Clean Scene (Takes care various rendering glitches)
[+] Added a hack for Tooie to skip fillrect
[!] Removed South Park Rally hack (our mtx logic is wrong anyways, and Clean Scene takes care of the ghosting)
[!] Removed Dynamic Loop Opt from menu (will be enabled per rom basis on roms.ini)
[~] A couple of changes on UpdateFrame function
Download: DaedalusX64 Alpha Revision 434
Source: qj
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