Friday, October 23, 2009

GameMusicGear MX v1.3

GameMusicGear MX v1.3 - Image 1 GameMusicGear MX v1.3 - Image 2

The last time a GameMusicGear update was almost a year ago. Homebrew developer silmarilion is still tinkering with the Oldplay-inspired multi-format music player for PSP, though, and today he released a new version.

Changes:
  • add    New in_sap plugin based on ASAP engine by Piotr Fusik.
  • add    Scrolling text in playlist for large file names/titles.
  • add    Some gfx changes and new icon, specially in the config app.
  • add    Texture compression using libtxc_dxtn library by Roland Scheidegger and Franck Charlet to save some space: dxt1, dxt3 and dxt5 modes available.
  • add    New volume boost algorithm with +3, +6 and +9 dB amplification. You can change it pressing CROSS + ANALOG UP/DOWN. ** USE IT AT YOUR OWN RISK **
  • add    Improved the in_psf plugin, several types of reverb and interpolation were added and should sound more like the real psx.  If you find some heavy track you can try changing this settings.
  • add   Improved visual plugins!.
  • fix        Increased heap size of in_gme.prx because some vgm files were not working, thanks to Marcus Vinícius for pointing that one.
  • fix        Increased the size of the song info and picture in fullscreen visualizer.
  • fix        Replaced a lot of global variables in the main app to improve performance and stability of the app.
  • fix        Load from zip, rar, etc. is now working with psf, minipsf and vgz plugins.  Except for some large rar files.
  • fix        Real sleep mode is now working :).
  • del        Removed fade support since i changed the sound boost algorithm.


Download: GameMusicGear MX v1.3
Source: tehskeen

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